1,530 Royalty-Free Audio Tracks for "Sound Design"

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Sound design elementskick effect,is perfect for drum machine,cinematic uses,video games. Effects recorded from the field. Recording gear-zoom h6 and microphone - røde ntg5reaper daw - audio processing.
Author: Audiopapkin
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01:22
Myst dark sad mood eerie scary ethno meditative horror thriller atmo amb cinematic surround.
Author: Szegvari
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11:28
This is a small jam i recorded myself on my diy spring reverb circuit i've built for a friend. It sounds really good with music. In this session, i've only used coninuous triangle/sine/square waveforms and jammed on my for pots: input gain,hp filter cutoff, feedback amount, output gain. I'm sorry if the recording clips sometimes, but there's a big dynamic so i couldnt see how much loud it was. Feel free to take it and use it for sampling or sound design layering.
Author: Drmond
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02:38
It's a sound that i created with a patch i made in pure-data (my first patch btw). Completely random frequencies in completely random space imaging. Merge with au "fm" sound where the index modulation change randomly, the carrier tone and the modular tone also change randomly. I applied a random delay. . . . So random random!.
Author: Jrcard
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00:08
Created this sound from the sound of the ceiling lamp bowl, by creating three sends (that is, three layers) with their subsequent filtering and some stereo manipulations the space of each of the layers. Each layer was processed in its own way.
Author: Newlocknew
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01:35
This sound was created by mistake and i thought it sound perfectly like a bad transmission from radio or spacestation. I´ve cut the audiofile so it is loopable. And as always if you like this sound, feel free to use it for your production. Just give me credit. For individual sounddesign just hit me up. Cheersxdimebagx.
Author: Julius Galla
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01:48
Sheet music based on spooky and dark tones. From these came the ambient sound installation vision. Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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01:48
Sheet music based on spooky and dark tones. From these came the ambient sound installation vision. Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:50
Recorded in studio for sound design for a skit show, recorded with audition through a sterling audio st51 microphone into a behringer xenyx mixer direct into a studio computer. The complete sound of an american dollar bill being snapped open, then being crushed, then opened again, and finally smoothing over a finger.
Author: My Name Here
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00:22
Created with granular synthesis. Something related to a spaceship, engine room, another drone sound; could be a distant low end for a pad, as it is tonal (a note). Will loop if you crossfade between start and end. Enjoy. Https://soundcloud. Com/vospi.
Author: Vospi
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Ripped from vinyl record and transformed into a completly new sound just to create ambient sounding effects, maybe for a background noise, or whatever the heck ya like!!. This sample was created using over 15 effects and eq's.
Author: Rentless
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06:19
Korg monotribe processed by a doepfer a-100. (bbd and a-199 spring reverb)the clock source is semi-randomized by an lfo and korg sq-1. Recorded with a zoom h-5 and transcoded with ocenaudio.
Author: Cabled Mess
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02:50
Experimental grinding and moaning using strega and 0-coast sequenced by 0-ctrl by makenoise. Rendered @48khz 32 bit fp in reaper with markers for all you moaning morphagene fans out there. Stop moaning and enjoy!.
Author: Jim Bretherick
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07:13
Ye 'ole washing machine. It's just a washing machine, but could be a printing press or space ship or what ever else you can come up with !recorded from the top. Ran a limiter on it -1 db so your speakers are safe!audio technica pro 37 24bit 44. 1 mono.
Author: Brokenphono
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00:15
Smashing beer bottles and other glass objects on concrete floor. Recorded and performed by students of the animation and video games career from the national school of arts of uruguay, generation 2021, during the sound design workshop. Gear:oktava mk-12zoom h4nmanfrotto carbon fiber boom pole.
Author: Ienba
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04:46
Some sweepish sounds. Synthesized with "vacuum pro" vsti from air, the patch was a unmodified "500msvph"added effects with a "tassman 4" vst filterbank, multiple low pass filter with some oscillation. Echo was enable in a part of this whole creation.
Author: Quonux
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Scary build. Created with omnisphere 2 in august 2017 using ableton for a suspense film i did sound design for.
Author: Rileywarren
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Radio switching frequencies with lots of static and radio noise. Recorded on edirol r-09, 48k, 24 bps. Free to use anyway you like!.
Author: Quantumriver
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Recorded and processed at 24bit 48khz using a rode nt1-a condenser microphone. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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01:11
Still random frequency transformed with plugins. This time it's a saw waveform moduled by a sine lfo. Add a little of this and a little of that. Make me thing at a the sound of the rain on a strange planet!.
Author: Jrcard
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00:10
A sound design class recording of a vehicle traveling approximately 40 mph from north to south, while honking, to create an ambient sweep, pan. Recorded utilizing a zoom h4n field recorder from a westerly position, approximately 20 feet from road.
Author: Mffm
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Several takes of putting a glass cup with a spoon inside onto table, then putting spoon into the cup, then pouring hot water into the glass, spoon still inside. Recorded as a foley for a short feature i heleped with some sound design.
Author: Islabonita
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00:39
Originally was a kitten mewing i got from here on freesound, then changed in my sound design class while following along with the examples he was doing in the lecture. When i finally stopped and listened to the end result. . . Well, it sounded like it would be good for someone's creepy needs!.
Author: Rswhisper
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01:57
Sound design emulating an ambience of a train interior as in the old days of tape recordings. Insipred by the film "stalker" by andrei tarkovsky. The original recording is a bathroom from a high speed train in china, then slowed down and played with different stuff including saturation.
Author: Arturobat
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A few kicks and snares synthesized a long time ago on a novation xiosynth 25, could be useful for sound-design and sample layering, they have an analog drum machine feel to it.
Author: Soneproject
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02:40
5 seconds of the kyrie in bach mass in b minor in make noise phonogene sampler, played through a delay fx (space hole) in zoom ms-70-cdr. Admit i added some noise too.
Author: Gis Sweden
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02:48
Dark ethno folk synth drone atmo amb scary sad mood soundscape cinematic surround.
Author: Szegvari
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01:57
Dark myst crime detective poirot scherlock scary sad mood atmo amb soundscape cinematic surround.
Author: Szegvari
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00:57
By chance i noticed that my guitar neck was cracking, in a very nice way. I used it, ever since i noticed this, for several sound design gigs. I hope you can use it too. (recorded with two neumann km184 mics and a ssl xlogic pre-amp. ).
Author: Aerny
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In my endeavour to upload my sound design projects to share it with this amazing community i recorded two slams of a wooden gavel on a wooden table. (the gear i used for these are an ssl xlogic alpha vhd pre and two neumann km184 microphones. ).
Author: Aerny
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00:07
Wooden door creaking while being opened and closed. Oil, please. Recorded and performed by students of the animation and video games career from the national school of arts of uruguay, generation 2021, during the sound design workshop. Gear:oktava mk-12zoom h4n.
Author: Ienba
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00:59
Creatures crowd robots sci-fi talk voice fantasy mini party pub club little atmo soundscape stereo creature talking voices sound-design.
Author: Szegvari
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01:19
Old ritual - fantasy background soundscape haunted atmo music synth drum orchestra - mastered.
Author: Szegvari
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Sound design elementsimpact effect,is perfect for cinematic uses,video games. Effects recorded from the field. Recording gear-zoom h6 and microphone - røde ntg5reaper daw - audio processing.
Author: Audiopapkin
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Recorded and processed at 24bit 48khz using a rode nt1-a condenser microphone. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:10
Explosion sound. The explosion sound was a mixture of a the initial explosion, the a wind sound that may be heard when there is an explosion and the rumble effect that would also be picked up on. I had to re sample all of these separate operator sounds and then put the audio track in a sampler the add some final touches. These included large hall reverb and utility for the large impact explosion and rumble sound as well as panning, reverb and delay for the wind sound to give it the effect of traveling around a surrounding area with the sound slowly decaying.
Author: Untitled
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00:42
Sci-fi sound of a metal corridor or a passageway with metallic walls, synthesized by me. Fit for any foley work, would play nicely in spaceship, horror, factory, indusrial setting. Has an illusion of being quite far. Thank you for enjoying my work. You can listen to my music at http://vospi. Com/.
Author: Vospi
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Turn down your volume on this sample!. Possible applications of this sound could be used for atmosphere building, such as a player going over a trigger in a map design for industrial-themed levels where there is a lot of hot water pipes. Edited using distortion, hard-limited compression and the sound of liquid boiling on a very high heat with an xy microphone as close as i could get it.
Author: Magnuswaker
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00:05
I've been looking for a similar effect for quite a few years and no one has built one. So, using a simple synth and bass drop worked wonders for what i needed. The sound effect is from the matrix and is the sound heard near the beginning when the police are attempting to arrest trinity, just before the agents get upstairs. When trinity jumps, this is that effect. This version has been slowed down some. See my other one to get kind of the replicated version.
Author: My Name Here
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00:07
Multiple alternating square waves scaling up in pitch, designed inmilkytracker. -----------------------------------------------------------------------. This sound, as well as everything else i have upload here,is completely free for anyone to use. |you may use this in any project, whether it becommercial, or not. You aren't even required to credit me,although that would be appreciated. |you may use any of my sounds however you please. I hope they are useful. 🎶.
Author: Colorscrimsontears
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00:06
The upload spree continues! this time i've got another sci-fi sound. The title says it all, folks. It can also be used for not only a robot malfunction sound effect, but a machine glitching sound perhaps. I made ti with a corrupt audio file. I got a part of it, and simply pitch shifted it down, and faded it out at the end.
Author: Mr Keybored
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Sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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02:29
Sheet music based on spooky and dark tones. From these came the ambient sound installation vision. Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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01:22
Composed in musescore, synths added with lmms, additional sound done with audactiy. Starts out with bass drums, progresses to synths held on one note, then snares. Double bass creates rising tension. For bone-clicking sound effects, i just shook a handful of pencils. Cymbals at the end for final climax of the sound. Sound design originally for use by twoallnighters comic dub studio on youtube. Released to general public with permission of its creator.
Author: Squeakdamouse
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00:47
As titled, i cannot really describe this sound much more as it is abstract and can mean different things to different people. Anyway, 6 variations using the same core layer, 24 bit 48000 khz. Feel free to use it in your projects ! credit is always appreciated of course.
Author: Euphrosyyn
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04:48
This is a recording of a vitamin c tablet dissolving in a cup of water. Recorded with an edirol r-o9 and a nice hydrophone. By lifting the hydrophone in and out of the water some very nice filtering effects where created. This sound has many applications for sound design!.
Author: Lloydevans
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For this last week of homeworks i have revamped my favorite audio experiment so far, because it connects to me personally and i wanted it to be better!i used the jazzy sound from foolboymedia https://freesound. Org/people/foolboymedia/the airplane captured amazingly by ramston https://freesound. Org/people/ramston/the doorbell sound from kwahmah_02 https://freesound. Org/people/kwahmah_02/.
Author: Amandakopper
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00:53
Part of a pack of source recordings i created to use as part of the sound design for the ios/android game 'hipster zombies'. This is the sound of a toy skull type thing my girlfriend found, which has a lid you can open and then there's a gooey brain inside which makes awesome squelchy sounds.
Author: Lolamadeus
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01:37
This helicopter sound design was created at fl studio, in the sytrus synthesizer. The sound consists of four layers. 1. Sine wave frequency of 44 hz. Simulates the low frequency noise of propeller blades. 2. White noise passed through the svf filter. Simulates the noise of propeller blades. 3. Saw wave. Simulates the sound of an engine. 4. The sine wave. Imitates a high-frequency whistle of the engine. Various modulations are applied to all waves through the envelopes of the synthesizer. Next, the signal on the mixer channel is processed by a multi-band exciter and equalizer. Then a signal was sent to two channels with delay processing. One of them imitates reflections. In the lower-middle frequency range. On the second in the upper-middle frequency range. As you approach the sound source, the volume parameters of the direct and reflected signals are automated, low pass filter, pan width and equalization of direct sound. The helicopter performs strange maneuvers, as if making constant circles during the approach to the listener. I did not seek to create the veracity of these maneuvers.
Author: Newlocknew
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00:19
Ambient echo sound. This sound required the combination of operator using the triangle wave and plenty of reverb. I layered this sound by using two different octaves to cover most frequency ranges that sounded best and to fill any gaps in the sound effect. This sound is inspired by scene transitions and wide shots where there may be a lack of other sounds so this frees up a space for a calm ambient sound that uses plenty of sustain and reverb. The triangle wave in the operator gave it more of a high pitched calm flowing sound. The other options for example sine wave sounds to harsh and sharp for this type of sound.
Author: Untitled
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